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Dead space 3 best weapon for impossible10/20/2023 We did not want to just tack on a soldier who was just Isaac’s sidekick, or who was one dimensional. "The addition of John Carver was something we took very seriously. Admittedly, the ammo count has gone up, and the gun-toting human enemies go against the gruesome Necromorphs of old, but it doesn't seem like that much of an issue at the moment. So at core level very little has changed here, and that should go some way to convincing sceptics that the game still feels at home in the Dead Space saga. Our hands-on session begins during act two of the campaign, and just as if Dead Space 2 only came out yesterday we're back into the thick of it, using stasis to slow down Unitologist soldiers, dismembering them with well-placed rounds and yes, even dodge-rolling to avoid returned fire. But after sitting down to actually play some co-op for ourselves recently, our fears have subsided a little - but not entirely. 'That's not Dead Space! That's Gears of War! Get that rubbish off the screen!' cried the masses. Limited resources, a feeling of weakness and seemingly impossible odds can be just as tense and scary as a cheap jumpy moment, but these traits were no where to be seen. It felt odd.Ĭlarke also farted out a military-grade payload of bullets that seemed to go against what survival horror titles stand for. The clip showed a more agile Isaac Clarke nimbly flopping around the snowy expanses of Tau Volantis like a drunk seal. This is one of many questions directed towards the game after its initial reveal at EA's pre-E3 conference earlier this year. So how then does Visceral Games attempt to make Dead Space 3's co-op mode have the same impact as its solo offering? VG247's Dave Cook goes hands on and speaks with Visceral to find out if there is cause for concern.ĭigesting horror media - be it a game, book or movie - is always scarier when you're experiencing it alone. Dead Space 3's co-op and action leanings have some gamers worried.
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